The merging of technology in our daily live has made virtual living possible.
The advent of the Internet and the three-dimentional technology advance has create a new society that no physical boundary can limit social interaction.
A knol by Yohan Launay and Nicolas Mas of ConceptSL, Paris, France titled Virtual Worlds: A New Kind of Sociability, explains the role of virtual technologies to born a virtual society.
Yohan and Nicolas explain that virtual worlds start as games – MMOG (Massively Multiplayer Online Games) – that combine both social and playful aspects, such as World of Warcraft. From there, virtual living visionaries create a universe that allow people to live virtually – chat with friends, ‘walk’ in cities, etc.
Virtual society thus was born. Virtual society is the group people within virtual communities that communicate, network and do other social activities in a virtual world. The early days of virtual societ
Considered as the most popular virtual world is Second Life. Virtual commerce and virtual learning were made possible by the virtual technology applied.
The dynamic in virtual world, such as Second Life, is ‘real life’ that people can befriend or make enemy others. People can also trades and make money in their virtual life. In fact, in virtual worlds, you can do almost anything in real life.
Virtual society is definitely a trend to watch, as it has everything a society need – social interactions, social leaders, commercial activities and… a life.
Image by Daniel Voyager from TSL.